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Lode Runner 3-D
Nintendo 64 · Released March 26, 1999 · Developed by Big Bang · Published by Banpresto
★ 53Total 58Single player
PlatformPuzzleAction
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
The game mechanics are similar to the original; you outrun 'monsters' by using alternate routes, sliding on ropes, climbing ladders or drilling holes in the ground to trap them. This game differs from the other incarnations of games from the series because of its apparent three-dimensional perspective. While essentially running in 2-dimensional space, the player has an option to move in another direction every so often. The levels are mostly spirals that require climbing to complete. There are five worlds and each one must be unlocked by finding five cards from the previous world excluding the first. Each world is divided into five stages with each stage divided into four levels. The general goal of each level is to collect a certain amount of gold to activate a portal that allows the player to continue. As the player progresses, each world adds new interactive objects and tools as well as new obstacles.
Screenshots
Details
IGDB Rating
53.30 / 100
5 ratings
Total Rating
57.65 / 100
6 (user + critic)
Game Modes
Single player
Perspective
Side view
Themes
Action
Developer
Big Bang
Also known as
AliasLode Runner 3-DAlternative spelling
AliasLode Runner 3DAlternative spelling
Release history (1 entries)
| Date | Platform | Region |
|---|---|---|
| Mar 26, 1999 | Nintendo 64 | — |








