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Sakura Wars: So Long, My Love
Wii · Released July 7, 2005 · Developed by Global Entertainment R&D Dept. 2 · Published by Sega
★ 81Total 78Single player
Role-playing (RPG)SimulatorStrategyTacticalAdventureVisual NovelActionRomance
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.
Screenshots
Details
IGDB Rating
81.08 / 100
5 ratings
Total Rating
77.79 / 100
8 (user + critic)
Game Modes
Single player
Perspective
Third person · Text
Themes
Action · Romance
Developer
Global Entertainment R&D Dept. 2
Also known as
JapanSakura Taisen V: Saraba Itoshiki Hito yoJapanese title - romanization
JapanSakura Wars V: So Long, My LoveJapanese title - translated
AliasSakura Wars 5Abbreviation
AliasSakura Taisen 5Abbreviation
Japanサクラ大戦V 〜さらば愛しき人よ〜Japanese title - stylized
AliasSakura Wars ~ So Long, My Love ~Stylized title
Release history (4 entries)
| Date | Platform | Region |
|---|---|---|
| Jul 7, 2005 | PlayStation 2 | — |
| Mar 30, 2010 | Wii | — |
| Mar 30, 2010 | PlayStation 2 | — |
| Apr 9, 2010 | Wii | — |







