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Kururin Paradise cover

Kururin Paradise

Game Boy Advance · Released December 6, 2002 · Developed by Eighting · Published by Nintendo

70Total 70Single playerMultiplayer
PuzzleArcadeActionFantasyKids
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning. Almost all of the game is in Japanese.

Screenshots

Details

IGDB Rating
70.15 / 100
5 ratings
Total Rating
70.15 / 100
5 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Bird view / Isometric · Side view
Themes
Action · Fantasy · Kids
Developer
Eighting

Also known as

China转转棒天堂Chinese title - traditional

Release history (3 entries)

DatePlatformRegion
Dec 6, 2002Game Boy Advance
Dec 9, 2015Wii U
Game Boy Advance

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