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Shufflepuck Cafe
NES · Released July 6, 1989 · Developed by Brøderbund Software · Published by Brøderbund Software
★ 66Total 66Single player
SportScience fiction
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund.
There are two game modes. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out his/her/its weakness in a single-player match.
There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.
Screenshots
Details
IGDB Rating
66.15 / 100
8 ratings
Total Rating
66.15 / 100
8 (user + critic)
Game Modes
Single player
Perspective
First person
Themes
Science fiction
Developer
Brøderbund Software
Release history (9 entries)
| Date | Platform | Region |
|---|---|---|
| Jul 6, 1989 | NEC PC-6000 Series | — |
| Jul 6, 1989 | Mac | — |
| Jul 6, 1989 | DOS | — |
| Jul 6, 1989 | Family Computer | — |
| Jul 6, 1989 | Nintendo Entertainment System | — |
| Jul 6, 1989 | Sharp X68000 | — |
| Jul 6, 1989 | Atari ST/STE | — |
| Jul 6, 1989 | Amiga | — |
| Jul 6, 1989 | Amstrad CPC | — |
Videos
Storyline
There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.




