Neo GeoBrowse / Neo Geo / SNK vs. Capcom: SVC Chaos
SNK vs. Capcom: SVC Chaos cover

SNK vs. Capcom: SVC Chaos

Neo Geo · Released July 24, 2003 · Developed by SNK Playmore · Published by Mega Enterprise

70Total 69Single playerMultiplayer
FightingAction
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Screenshots

Details

IGDB Rating
70.13 / 100
20 ratings
Total Rating
69.06 / 100
21 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Side view
Themes
Action
Engine
Neo Geo MVS
Developer
SNK Playmore

Also known as

AliasSVCAcronym
JapanEsu Enu Kei Bāsasu Kapukon Esbuishī KaosuJapanese title - romanization
AliasSVC Chaos: SNK vs CapcomAlternative title

Release history (8 entries)

DatePlatformRegion
Jul 24, 2003Arcade
Nov 13, 2003Neo Geo AES
Dec 23, 2003PlayStation 2
Sep 28, 2004Xbox
Oct 7, 2004Xbox
Mar 18, 2005Xbox
May 1, 2005PlayStation 2
May 13, 2005Xbox

Videos

Ports

Similar games

Find more