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Dragon Ball Z For Kinect
Xbox 360 · Released September 25, 2012 · Developed by Spike Chunsoft · Published by Bandai Namco Entertainment
★ 17Total 32Single player
FightingAction
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Dragon Ball Z for Kinect used the unique gameplay abilities of the Kinect motion sensor to let gamers become part of the DBZ world. It features all the classic action and intensity of the Dragon Ball Z universe but with the unprecedented sense of immersion that only Kinect can deliver. Players will be able to unleash over 100 moves upon their enemies, including the legendary Kamehameha, with their very own fists as they battle their way to victory in this ultimate evolution of the unstoppable franchise.
Dragon Ball Z For Kinect also packs a double dose of exclusive content for Dragon Ball Z fans! The game includes the Dragon Ball Z anime episode "Episode of Bardock" and will feature Bardock Super Saiyan as a playable character for the first time ever in the history of Dragon Ball Z video games.
Screenshots
Details
IGDB Rating
16.90 / 100
13 ratings
Total Rating
31.82 / 100
17 (user + critic)
Series
Dragon Ball
Game Modes
Single player
Perspective
First person
Themes
Action
Developer
Spike Chunsoft
Release history (2 entries)
| Date | Platform | Region |
|---|---|---|
| Sep 25, 2012 | Xbox 360 | — |
| Oct 5, 2012 | Xbox 360 | — |
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