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AI Shogi Selection
PlayStation 3 · Released May 23, 2002 · Developed by i4 Corporation · Published by Hamster Corporation
Single playerMultiplayer
StrategyTacticalCard & Board GameNon-fiction
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Introducing the ideal shogi game--providing a combination of strength, aptitude, and speed so that you won't have to wait. The YSS7.0 engine by Hiroshi Yamashita, undefeated champion of the 7th World Computer Shogi Tournament, has been optimized for use on the PlayStation. There are 4 levels of difficulty available, from "1. Expert" to "4. Novice." There is also a handy support feature for beginners, and a "Board Edit" function allowing you to edit the layout to your liking, so you can enjoy strategizing in a variety of mock situations.
Screenshots
Details
Game Modes
Single player · Multiplayer
Perspective
First person
Themes
Non-fiction
Developer
i4 Corporation
Also known as
JapanMajor Wave シリーズ AI将棋セレクションJapanese title - stylized
AliasAI Shougi SelectionAlternative spelling
JapanAI Shōgi SelectionJapanese title - translated
Release history (5 entries)
| Date | Platform | Region |
|---|---|---|
| May 23, 2002 | PlayStation | — |
| Jul 26, 2007 | PlayStation Portable | — |
| Jul 26, 2007 | PlayStation 3 | — |
| Oct 11, 2007 | PlayStation Portable | — |
| Oct 11, 2007 | PlayStation 3 | — |
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