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Crash 'n' the Boys: Street Challenge cover

Crash 'n' the Boys: Street Challenge

Nintendo 3DS · Released October 1, 1992 · Developed by Arc System Works · Published by Aksys Games

71Total 71Single playerMultiplayer
FightingRacingSportAction
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

Theodore "Todd" Thornley IV has had enough. After being humiliated once again by his rival, Jeff "Crash" Cooney and his blue-collar buddies from Southside High School at the All-City Track Meet, he has decided to issue a challenge to Crash. Inviting two of the other elite high schools to participate in the challenge, plus an additional team sponsored by his wealthy father, Todd has seemingly stacked the deck against Crash and his boys. The game has four different teams to choose from, as well as a fifth computer-controlled team. Each team have five members each with their own strengths and weaknesses, making some better suited to certain events than others. Before each event, players have the opportunity to go shopping in the mall to buy power-ups for their characters. These items are paid for through the various medals that each team achieve as they progress through the challenge, but since the winner of the challenge is the team that collects the most medals overall, players must be fairly judicious in how much they spend. There are two types of events in the game: individual events (Hammer Throw and Roof Top Jumping) and head-to-head events (400 Meter Hurdles, Swimming and Fighting). In individual events, each team takes turn individually and ranking is determined by who gets the most points. The head-to-head events take place under a single elimination tournament format, in which one player against another in a series of heats. The player who successfully defeats both of his opponents will get to compete against a member of Team Thornley for first place. The game can be played by up to four players. Since there's never more than two teams competing at the same time, the third and fourth player can play simply by alternating between the two controllers. Thus, a four player adapter is not required, unlike other Kunio-kun games.

Screenshots

Details

IGDB Rating
71.31 / 100
7 ratings
Total Rating
70.66 / 100
8 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Bird view / Isometric
Themes
Action
Developer
Arc System Works

Also known as

Japanびっくり熱血新記録! はるかなる金メダルJapanese title - original

Release history (6 entries)

DatePlatformRegion
Oct 1, 1992Nintendo Entertainment System
Sep 14, 2009Wii
Nov 29, 2013Nintendo 3DS
Dec 19, 2013Nintendo 3DS
Dec 4, 2014Wii U
Dec 11, 2014Wii U

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