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Dungeon Master II: The Legend of Skullkeep cover

Dungeon Master II: The Legend of Skullkeep

Sega CD · Released March 25, 1994 · Developed by FTL Games · Published by Victor Entertainment

68Total 59Single player
PuzzleRole-playing (RPG)ActionFantasy
Loose
CIB
Sealed

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Summary

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Screenshots

Details

IGDB Rating
68.28 / 100
7 ratings
Total Rating
59.14 / 100
8 (user + critic)
Game Modes
Single player
Perspective
First person
Themes
Action · Fantasy
Developer
FTL Games

Also known as

GermanyDungeon Master II: Die Legende von SkullkeepGerman title
AliasDM2Acronym
AliasDungeon Master II: SkullkeepAlternative spelling
AliasDungeon Master 2Abbreviation

Release history (8 entries)

DatePlatformRegion
Mar 25, 1994Sega CD
Dec 31, 1994Sega CD
Dec 31, 1994Sega CD
Jul 31, 1995DOS
Dec 31, 1995Amiga
Dec 31, 1995Mac
Dec 31, 1995Mac
Dec 31, 1995DOS

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