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All Zombies Must Die!
Xbox 360 · Released December 27, 2011 · Developed by Doublesix · Published by Square Enix
★ 65Total 66MultiplayerCo-operative
ShooterRole-playing (RPG)ArcadeActionScience fictionHorror
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Reload your shotgun, sharpen your sword and rev that chainsaw; Deadhill town is teeming with zombies, and it’s your job to put ‘em down! The fate of humanity rests in the hands of four unlikely heroes: Jack, the gamer; Rachel, the girl; Brian, the geek; and Luxo, the alien. Go it alone, or enlist the services of up to three like-minded chums to survive the zombie apocalypse.
The spiritual successor to Burn Zombie Burn!, All Zombies Must Die! builds on the classic twin-stick shooter formula with a smattering of role-playing features. Level up characters, complete side quests and collect items to craft deadly new weapons. There’s no shortage of options in how you choose to dispose of the undead, but the brain-chompers aren’t going to take it lying down. The shuffling cadavers come in varying shapes and sizes, and are affected by four environmental modifiers; fire, radiation, sonic and shock. Use your weapons and the environment carefully, and you might just make it out in one piece.
Screenshots
Details
IGDB Rating
65.49 / 100
7 ratings
Total Rating
65.87 / 100
11 (user + critic)
Game Modes
Multiplayer · Co-operative
Perspective
Bird view / Isometric
Themes
Action · Science fiction · Horror
Engine
Unreal Engine 3
Developer
Doublesix
Release history (4 entries)
| Date | Platform | Region |
|---|---|---|
| Dec 27, 2011 | PlayStation 3 | — |
| Dec 28, 2011 | Xbox 360 | — |
| Jan 4, 2012 | PlayStation 3 | — |
| Mar 12, 2012 | PC (Microsoft Windows) | — |









