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Cyberball cover

Cyberball

NES · Released September 1, 1988 · Developed by Atari Games · Published by Jaleco

39Total 39Single playerMultiplayer
SportStrategyActionScience fiction
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.

Screenshots

Details

IGDB Rating
39.47 / 100
6 ratings
Total Rating
39.47 / 100
6 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Bird view / Isometric
Themes
Action · Science fiction
Developer
Atari Games

Also known as

AliasCyberball: Football in the 21st CenturyAlternative title

Release history (9 entries)

DatePlatformRegion
Sep 1, 1988Arcade
Jul 28, 1990Sega Mega Drive/Genesis
Dec 31, 1990Amiga
Dec 31, 1990Amstrad CPC
Dec 31, 1990Commodore C64/128/MAX
Dec 31, 1990DOS
Dec 31, 1990ZX Spectrum
Dec 31, 1991Nintendo Entertainment System
Jan 1, 2000Sega Mega Drive/Genesis

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