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Age of Empires II: The Conquerors
Sega Dreamcast · Released August 24, 2000 · Developed by Ensemble Studios · Published by Microsoft
★ 83Total 83Single playerMultiplayer
Real Time Strategy (RTS)StrategyFantasyHistoricalWarfare4X (explore, expand, exploit, and exterminate)
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Age of Empires II: The Conquerors Expansion is the official add-on to the award-winning, best-selling real-time strategy game Age of Empires II: The Age of Kings.
Focusing on legendary leaders, The Conquerors will challenge veterans and novices to wage war on an epic scale with all-new civilizations, unique units and technologies, and campaigns based on infamous conquerors such as Attila the Hun, El Cid and Montezuma.
Age of Empires II: The Conquerors is the first expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay.
A Sega Dreamcast version for both the original game and the expansion were announced, but were cancelled for unknown reasons.
Screenshots
Details
IGDB Rating
82.67 / 100
119 ratings
Total Rating
82.67 / 100
119 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Bird view / Isometric
Themes
Fantasy · Historical · Warfare · 4X (explore, expand, exploit, and exterminate)
Engine
Genie Engine
Developer
Ensemble Studios
Also known as
AliasAOCAcronym
Release history (5 entries)
| Date | Platform | Region |
|---|---|---|
| Aug 24, 2000 | PC (Microsoft Windows) | — |
| Aug 24, 2000 | Mac | — |
| Sep 15, 2000 | PC (Microsoft Windows) | — |
| Sep 15, 2000 | Mac | — |
| — | Dreamcast | — |
Videos
Storyline
Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (being the High Middle Ages), and the Imperial Age, reminiscent of the Renaissance—a 1000-year timeframe. Advancing to a new Age unlocks new units, structures, and technologies, but players must first build certain buildings from their current age and then pay a sum of resources (typically food and gold).

