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Touch My Katamari
PS Vita · Released December 17, 2011 · Developed by Namco Bandai Games · Published by Namco Bandai Games
★ 76Total 69Single player
PuzzleAdventureActionFantasyComedy
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Roll up some fun with this portable entry in the beloved Katamari Damacy franchise. In Touch My Katamari, the ever-growing ball of bits and bobs is controlled by touching the screen or using both analog control sticks to roll it in any direction.
Screenshots
Details
IGDB Rating
76.04 / 100
8 ratings
Total Rating
69.27 / 100
12 (user + critic)
Game Modes
Single player
Perspective
Third person
Themes
Action · Fantasy · Comedy
Developer
Namco Bandai Games
Also known as
JapanKatamari Damashii NobiitaJapanese title - romanization
AliasKatamari Damacy VitaAlternative title
Release history (3 entries)
| Date | Platform | Region |
|---|---|---|
| Dec 17, 2011 | PlayStation Vita | — |
| Feb 22, 2012 | PlayStation Vita | — |
| Feb 22, 2012 | PlayStation Vita | — |
Videos
Storyline
Long ago, the King of All Cosmos brought light to the sky and replaced the stars of the universe, giving the people of Earth a beautiful portrait and a source of great inspiration. This, as you might imagine, made the King of All Cosmos tremendously popular. And he savored that popularity until a normal family -- in a discussion about the King's awesomeness -- mentioned that the King and the local school principal were equally cool.
This horrified the King of All Cosmos. The King then confesses to his son The Prince, that he had been a bit lazy and that there was no wonder that Katamari Damacy fans were disappointed, he instructs The Prince to roll katamaris that the King can eat to make the "cosmic belly" fit once more
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