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The Amazing Virtual Sea-Monkeys cover

The Amazing Virtual Sea-Monkeys

Game Boy Advance · Released January 1, 2002 · Developed by Creature Labs · Published by Conspiracy Entertainment

Single player
Action

Summary

Players are challenged to lead the newly hatched sea-monkeys to the safety of the Venus Shell, but must do so without any direct control over them.

Screenshots

Details

Game Modes
Single player
Perspective
Side view
Themes
Action
Engine
Creatures Evolution Engine
Developer
Creature Labs

Also known as

AliasSea-MonkeysAlternative title

Release history (2 entries)

DatePlatformRegion
Jan 1, 2002PlayStation—
Dec 31, 2002Game Boy Advance—

Videos

Storyline

The player controls Nautila, a "babelfish" which is used to indirectly influence the environment within a huge water tank. Nautila has to suck up dangerous fish, clear rocks, supply food etc. for brine shrimps resembling the Sea Monkeys brand. The Sea Monkeys try to reach a Venus Shell as soon as they are hatched. If Nautila is not fast enough to clear the puzzles preventing the Sea Monkeys from reaching their shell, they will perish...

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