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Super Street Fighter IV: Arcade Edition

Xbox 360 · Released December 16, 2010 · Developed by Dimps · Published by Capcom

84Total 83Single playerMultiplayer
FightingAction
Loose
CIB
Sealed

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Summary

An arcade version of Super Street Fighter IV was released by Capcom in December 2010, titled Super Street Fighter IV: Arcade Edition. Arcade Edition added Yun, Yang, Evil Ryu and Oni to the roster, as well as changes to the existing characters.

Screenshots

Details

IGDB Rating
84.44 / 100
28 ratings
Total Rating
83.22 / 100
34 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Side view
Themes
Action
Engine
Taito Type X
Developer
Dimps

Also known as

AliasSSF4:AEAbbreviation
AliasSuper Street Fighter 4: Arcade EditionAlternative spelling
JapanSuupaa Sutoriito Faitaa Fou Aakeido EdeishonJapanese title - romanization

Release history (10 entries)

DatePlatformRegion
Dec 16, 2010Arcade
Dec 16, 2010Arcade
Jan 15, 2011Arcade
Jun 7, 2011Xbox 360
Jun 7, 2011PlayStation 3
Jun 7, 2011PlayStation 3
Jun 7, 2011PlayStation 3
Jun 7, 2011Xbox 360
Jun 7, 2011Xbox 360
Jul 5, 2011PC (Microsoft Windows)

Videos

Storyline

Super Street Fighter IV takes place at the same time as SF4, several months after the events of Street Fighter II (thus is chronologically set between Street Fighter II and III). After M. Bison's survival following his encounter with Akuma, the S.I.N. corporation began another fighting tournament in order to draw out the most powerful fighters on Earth to complete the BLECE project. Each character has their own reasons for entering this tournament, but S.I.N.'s real desire is to lure Ryu to them in order to analyze the Satsui no Hadō, believed to be the last piece of data needed to complete BLECE.

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