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Hypnotic Lights
Intellivision · Released February 1, 1998
Puzzle
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
[Unreleased 1983] puzzle game -- move rows and columns of squares to line up matching colors.
While experimenting with Intellivision graphics, someone in the Design & Development department came up with a kaleidoscopic effect using sequenced GRAM. VP of Applications Software Gabriel Baum liked the effect, dubbed Hypnotic Lights, and asked programmer Steve Roney (Space Spartans) to work it into a game.
Steve's reaction was pretty much: yeah, right, what game? Marketing had a suggestion: something sort of kind of like a Rubik's Cube. That's what Steve sort of kind of gave them. But while Steve continued to tinker with it when not working on higher priority games (including B-17 Bomber, Aquarius Utopia and Space Shuttle), Hypnotic Lights was never elevated to "official" status.
Release history (1 entries)
| Date | Platform | Region |
|---|---|---|
| Feb 1, 1998 | Intellivision | — |