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Need for Speed: Underground
Game Boy Advance · Released December 17, 2003 · Developed by Pocketeers · Published by Electronic Arts
★ 51Total 51Single player
Racing
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Need for Speed Underground for the GBA is based upon the same gritty dark-side-of-racing design released on the consoles. Here, players have the opportunity to challenge racers to different styles of driving in order to earn coin that can be spent on upgrades; the GBA game features a garage of fourteen different licensed vehicles from Ford, Toyota, Volkswagen, Nissan, Mazda, Mitsubishi, Subaru and Acura, and each of these cars can be customized with paint, bumpers, decals, rims, ground effects, and more. The further into the Underground you go, the more extras you can unlock in order to create the most tricked out road machine the streets have ever seen. Most of the races are the traditional kind, with players racing against as many as three other opponents in the competition. There are also Drag challenges where racers will have to blast their way down a stretch of road, and Drift challenges where players score points by powersliding around the curves. Every win awards a dollar amount which can be converted into extras for the vehicle...either for performance or cosmetic purposes.
Screenshots
Details
IGDB Rating
51.08 / 100
9 ratings
Total Rating
51.08 / 100
9 (user + critic)
Game Modes
Single player
Perspective
Third person
Developer
Pocketeers
Release history (2 entries)
| Date | Platform | Region |
|---|---|---|
| Dec 17, 2003 | Game Boy Advance | — |
| Jan 16, 2004 | Game Boy Advance | — |








