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Crystal Mines II

Atari Lynx · Released December 31, 1992 · Developed by Color Dreams · Published by Atari Corporation

Single player
PuzzleAction
Loose
CIB
Sealed

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Summary

Great treasure still lies deep in the abandoned Crystal Mines. But over the years, underground demons have made them deadly. Guide your robot through the mines, destroying demons and gathering great wealth. Or fail, and become history. Crystal Mines II is an update of the gameplay in its predecessor; in a nutshell, overhead puzzle-solving best described as Chip's Challenge meets Boulder Dash, with a touch of real-time elements thrown in.

Screenshots

Details

Game Modes
Single player
Perspective
Side view
Themes
Action
Developer
Color Dreams

Also known as

AliasCrystal Mines 2Alternative spelling

Release history (1 entries)

DatePlatformRegion
Dec 31, 1992Atari Lynx

Videos

Storyline

In Crystal Mines II, you operate a robot going through the abandoned crystal mines, picking up crystals and avoiding the underground demons that inhabit the mine. Mine levels are completed when a crystal quota is reached, however the quota is usually not the entire level so bonus points can be obtained by finding additional crystals. Like Boulder Dash, gravity is a factor and affects any boulders, crystals, etc. so they can be used as weapons against demons. There are also deceptive elements, such as "Dormant" demons that look like boulders, that add to the challenge. Finally, the robot has weapons that can be used to eliminate certain obstacles.

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