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Auditorium
PSP · Released April 1, 2008 · Developed by Cipher Prime Studios · Published by Cipher Prime Studios
★ 68Total 68Single player
MusicPuzzleStrategyIndie
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.
Screenshots
Details
IGDB Rating
67.74 / 100
5 ratings
Total Rating
67.74 / 100
5 (user + critic)
Game Modes
Single player
Developer
Cipher Prime Studios
Also known as
AliasAuditorium HDAlternative title
AliasAuditorium.exeWindows Executable
Release history (7 entries)
| Date | Platform | Region |
|---|---|---|
| Apr 1, 2008 | Web browser | — |
| Nov 13, 2009 | iOS | — |
| Dec 31, 2010 | PlayStation Portable | — |
| Dec 31, 2010 | PlayStation 3 | — |
| Jan 2, 2012 | PC (Microsoft Windows) | — |
| Jan 2, 2012 | Mac | — |
| — | PlayStation Vita | — |






