Sega Master SystemBrowse / Sega Master System / Rainbow Islands: Story of the Bubble Bobble 2
Rainbow Islands: Story of the Bubble Bobble 2 cover

Rainbow Islands: Story of the Bubble Bobble 2

Sega Master System · Released May 1, 1993 · Developed by Taito · Published by Sega

Single playerMultiplayer
PlatformAdventureArcadeFantasy
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

The European/Australian Master System port of "Rainbow Islands" contains a bug that crashes the game after Level 7, sending the player back to the title screen. If the level select code is used to access Level 8, the same glitch occurs at the end of that level completely preventing the player from seeing the ending. The Brazilian version has fixed this bug. The basic premise of the game is that each level is an island which is slowly sinking into the sea. The player must therefore get to the top of each level, by jumping on platforms and making use of the game's most distinctive feature: the ability to produce solid rainbows, which are used both as platforms to stand on, and as a weapon.

Screenshots

Details

Game Modes
Single player · Multiplayer
Perspective
Side view
Themes
Fantasy
Developer
Taito

Also known as

AliasRainbow Islands: The Story of Bubble Bobble IIAlternative spelling

Release history (3 entries)

DatePlatformRegion
May 1, 1993Sega Master System/Mark III
Dec 31, 1993Sega Master System/Mark III
Oct 1, 1995Sega Master System/Mark III

Videos

Storyline

Bubby and Bobby set off to rescue the inhabitants of the Rainbow Islands, who have been turned into Bubble Dragons by the evil Boss of Shadow. They must collect the big gems and mirrors on the ten Rainbow Islands and defeat the Boss of Shadow to return the islanders to normal.

Similar games

Find more