← XboxBrowse / Xbox / Kill.Switch

Kill.Switch
Xbox · Released October 28, 2003 · Developed by Namco · Published by Namco
★ 69Total 72Single playerMultiplayerSplit screen
ShooterActionScience fiction
Loose
—
CIB
—
Sealed
—
Price lookup wires up in Phase F (PriceCharting)
Summary
Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.
Screenshots
Details
IGDB Rating
68.93 / 100
19 ratings
Total Rating
71.97 / 100
23 (user + critic)
Game Modes
Single player · Multiplayer · Split screen
Perspective
First person · Third person
Themes
Action · Science fiction
Engine
RenderWare
Developer
Namco
Also known as
China战地杀机Chinese title
AliasKill SwitchAlternative spelling
Release history (5 entries)
| Date | Platform | Region |
|---|---|---|
| Oct 28, 2003 | PlayStation 2 | — |
| Oct 28, 2003 | Xbox | — |
| Feb 2, 2004 | PlayStation 2 | — |
| Mar 3, 2004 | PC (Microsoft Windows) | — |
| Mar 31, 2004 | PC (Microsoft Windows) | — |








