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Fire Emblem: Vision Quest
Game Boy Advance · Released December 31, 2018 · Developed by Pandan · Published by Pandan
Single player
Turn-based strategy (TBS)Fantasy
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Fire Emblem: Vision Quest is a Game Mod of Fire Emblem: The Sacred Stones created by Pandan & Friends. Playable from start to finish as of 2020, the hack boasts 43 total chapters, 62 playable characters, and various unique mechanics that help to set it apart from the game it deviates from.
On the continent of Yaska lies six distinct nations, including the empire of Nevan, led by Emperor Festan. The imperial state of Belaro, led by Lord Gradin, has resorted to heavily taxing its citizens, jailing those who cannot comply. Needless to say, this proves unpopular with the state's population, including Storch, a young farmer, and his friends and family. Soon, he's resorting to stealing from the rich to be able to help his family avoid prison. One excursion into a relatively wealthy part of Belaro ultimately leads him down a path that would change the course of Nevan's history.
Designed to be played as an ironman run, hence the large cast, Vision Quest boasts an incredible amount of content and a tone that slides carefully between drama and humor with its character interactions and small scale compared to most Fire Emblem games (more in line with Fire Emblem: Thracia 776 than anything else). The game is divided into four parts, similar to Fire Emblem: Radiant Dawn, with each progressively growing in scale without ever resorting to having you fight dragons or gods. The patch can be found at the link provided. A sequel is currently in development, though pandan has only shown a couple of screenshots on a Twitch stream so far.
Screenshots
Details
Game Modes
Single player
Perspective
Bird view / Isometric
Themes
Fantasy
Developer
Pandan
Release history (1 entries)
| Date | Platform | Region |
|---|---|---|
| Dec 31, 2018 | Game Boy Advance | — |




