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World War Z: Aftermath
PlayStation 5 · Released September 21, 2021 · Developed by Saber Interactive · Published by Paramount Pictures
★ 67Total 67Single playerMultiplayerCo-operative
ShooterAdventureActionHorrorSurvival
Summary
World War Z: Aftermath is the ultimate co-op zombie shooter based on Paramount Pictures’ blockbuster film, and the next evolution of the original hit World War Z that has now captivated over 15 million players. Turn the tide of the zombie apocalypse across consoles and PC with full cross-play. Join up to three friends or play on your own with AI teammates against hordes of ravenous zombies in intense story episodes across new zombie-ravaged locations around the world: Rome, Vatican City and Russia’s Kamchatka peninsula.
All-new story episodes in Rome, Vatican City, and the Russian far east at Kamchatka. Play as both new and returning characters as you take the fight to the undead with a brutal new melee system, decimating zekes with unique moves, perks and dual-wield weapon options like the sickle and cleaver. Fend off new undead monstrosities, including swarms of flesh-hungry rats that will unleash total chaos on your team.
Screenshots
Details
IGDB Rating
66.96 / 100
17 ratings
Total Rating
66.96 / 100
17 (user + critic)
Game Modes
Single player · Multiplayer · Co-operative
Perspective
First person · Third person
Themes
Action · Horror · Survival
Engine
Swarm Engine
Developer
Saber Interactive
Also known as
AliaswwzRetail.exeWindows Executable
Release history (7 entries)
| Date | Platform | Region |
|---|---|---|
| Sep 21, 2021 | PlayStation 4 | — |
| Sep 21, 2021 | PC (Microsoft Windows) | — |
| Sep 21, 2021 | Xbox Series X|S | — |
| Sep 21, 2021 | Xbox One | — |
| Apr 1, 2022 | Google Stadia | — |
| Jan 24, 2023 | PlayStation 5 | — |
| Jan 24, 2023 | Xbox Series X|S | — |
Videos
Storyline
Across New York, Moscow, Jerusalem, Tokyo, Marseille, and now Rome, Vatican City and the Russian far east, the undead apocalypse continues to spread. In-game Zombie Hordes behave like real crowds, getting stuck in narrow corridors and climbing on top of each other to reach players on higher levels. Hordes become increasingly more difficult to defeat and behave like single entity bosses as players progress through the game.








